![]() How to get itĪfter this is done, select ‘Core Updater’. It uses the id Tech 3 engine, the same engine powering Quake III: Arena.īoth local and online multiplayer are fully implemented as well as game against bots. Star Trek Voyager: Elite Force was a game made by Raven Software in the early ’00s. VitaVoyager is a port of lilium-voyager, an ioquake3 fork made to be compatible with the multiplayer mode of Star Trek Voyager: Elite Force. vitaVoyager – Star Trek Voyager: Elite Force Holomatch We might put up the demo version of Quake 3 Arena on our Content Downloader later to simplify the process for people who just want to test this core out.Īnyway, once you have the data files unpacked somewhere on your storage device, go to RetroArch, go to ‘Load Content’, go to the directory that has the data files, go to the baseq3 folder, and open pak0.pk3. A demo version of Quake 3 Arena with the datafiles extracted.A working version of Quake 3 Arena’s datafiles (buy it on GOG, Steam, etc).From here, you can select ‘Quake III: Arena (vitaQuake 3)’ from the list and download it. Select ‘Update Core Info Files’.Īfter this is done, select ‘Core Updater’. First make sure your core info files are updated. To install this core, in RetroArch’s Main Menu, go to Online Updater. It will be only available for Windows PCs, Mac and Linux for now given the OpenGL fixed function requirements right now. The core is available right now on our buildbot. Alternatively we could make a separate renderer specfically for this purpose. (For mobile) If we want to bring it to mobile, the GL renderer has to compile as GLES 2.0-compatible.Right now only the gamepad is fully mapped ![]() Should work with Urban Terror, Open Arena, etc
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